Publications of Gudukbay, U. sorted by first author
O
Fuzzy Color Histogram-based Video Segmentation (2010), in: Computer Vision and Image Understanding, 114(125-134) | , and ,
Fuzzy Color Histogram-based Video Segmentation (2010), in: Computer Vision and Image Understanding, 114(125-134) | , and ,
A Natural Language Based Interface for Query Specification in a Video Database Management System (2007), in: IEEE Multimedia, 14(83-89) | , and ,
Emergency Crowd Simulation for Outdoor Environments (2011), in: Computers and Graphics, 34(136-144) | , , and ,
A video-based text and equation editor for LaTeX (2008), in: Engineering Applications of Artificial Intelligence, 21(952-960) | , and ,
A Video-Based Text and Equation Editor for LaTeX (2008), in: Engineering Applications of Artificial Intelligence, 21(952-960) | , and ,
S
Particle-based simulation and visualization of fluid flows through porous media (2011), in: J of Visualization, 13(327-336) | , and ,
Particle-based simulation and visualization of fluid flows through porous media (2011), in: J of Visualization, 13(327-336) | , and ,
GPU-Based Neighbor-Search Algorithm for Particle Simulations (2010), in: J of Graphics, GPU, and Game Tools, 14(31-42) | , and ,
GPU-Based Neighbor-Search Algorithm for Particle Simulations (2010), in: J of Graphics, GPU, and Game Tools, 14(31-42) | , and ,
Content-Based Retrieval of Historical Ottoman Documents Stored as Textual Images (2004), in: IEEE Trans on Image Processing, 13(314-325) | , , , and ,
[DOI] |
T
Automatic detection of salient objects and spatial relations in videos for a video database system (2009), in: Image and Vision Computing, 26(1384-1396) | , , and ,
Automatic detection of salient onjects and spatial relations in videos for a video database system (2009), in: Image and Vision Computing, 26(1384-1396) | , , and ,
Stereoscopic Urban Visualization Based on Graphics Processing Unit (2009), in: Optical Engineering, 47(097005) | and ,
Conservative Occlusion Culling for Urban Visualization Using a Slice-wise Data Structure (2008), in: Graphical Models, 69(191-210) | and ,
U
Right triangular subdivision for texture mapping ray traced objects (1999), in: Visual Computer, 14(445-454) | , , and ,
Right triangular subdivision for texture mapping ray traced objects (1999), in: Visual Computer, 14(445-454) | , , and ,
A movable jaw model for the human face (1998), in: Computers and Graphics, 21(549-554) | ,
Special Issue on Advances in Three Dimensional Television and Video: Guest Editorial (2009), in: Signal Processing: Image Communication, 24(1-2) | and ,
Animation of deformable models (1995), in: Computer aided design, 26(868-875) | and ,
A spring force formulation for elastically deformable models (1998), in: Computers and Graphics, 21(335-346) | , and ,
An animation system for rigid and deformable models (1993), in: Computers and Graphics, 17(71-77) | , and ,
Beyond tradition and modernity: digital shadow theater (2001), in: Leonardo, 33(264-265) | , and ,
Beyond tradition and modernity: digital shadow theater (2001), in: Leonardo, 33(264-265) | , and ,
Visualizer: A Mesh Visualisation System Using View-Dependent Refinement (2002), in: Computers and Graphics, 26(491-503) | , and ,
Visualizer: A Mesh Visualisation System Using View-Dependent Refinement (2002), in: Computers and Graphics, 26(491-503) | , and ,
Y
Sillouette-Based Method for Object Classification and Human Action Recognition in Video (2007), in: Lecture Notes in Computer Science, 3979(64-77) | , , and ,
Silhouette-based method for object classification and human action recognition in video (2007), in: Lecture Notes in Computer Science, 3979(64-77) | , , and ,