Gudukbay, U.
First name(s): U.
Last name(s): Gudukbay

Publications of Gudukbay, U.
First Page | 1-50 | 51-78 | Last Page

2004
Donderler, M.E., Ulusoy, O. and Gudukbay, U., Rule-Based Spatio-Temporal Query Processing for Video Databases (2004), in: Int J on Very Large Databases(VLDB Journal), 13(86-102)
Donderler, M.E., Ulusoy, O. and Gudukbay, U., Rule-Based Spatio-Temporal Query Processing for Video Databases (2004), in: Int J on Very Large Databases(VLDB Journal), 13(86-102)
2003
Berk, H., Aykanat, C. and Gudukbay, U., Direct volume rendering of unstructured grids (2003), in: Computers and Graphics, 27(387-406)
Berk, H., Aykanat, C. and Gudukbay, U., Direct volume rendering of unstructured grids (2003), in: Computers and Graphics, 27(387-406)
2002
Donderler, M.E., Ulusoy, O. and Gudukbay, U., A Rule-based Video Database System Architecture (2002), in: Information Sciences, 143(13-45)
Donderler, M.E., Ulusoy, O. and Gudukbay, U., A Rule-based Video Database System Architecture (2002), in: Information Sciences, 143(13-45)
Gudukbay, U. and Yilmaz, T., Stereoscopic View-Dependent Visualization of Terrain Height Fields (2002), in: IEEE Trans on Visualization and Computer Graphics, 8(330-345)
[DOI]
2001
2000
Selcuk, A., Gudukbay, U. and Ozguc, B., Walkthrough in complex environments at interactive rates using level-of-detail (2000), in: Int J of High Perf Comp Graphics, Multimedia & Visualisation
Selcuk, A., Gudukbay, U. and Ozguc, B., Walkthrough in complex environments at interactive rates using level-of-detail (2000), in: Int J of High Perf Comp Graphics, Multimedia & Visualisation
1999
1998
Gudukbay, U., A movable jaw model for the human face (1998), in: Computers and Graphics, 21(549-554)
1995
Gudukbay, U. and Ozguc, B., Animation of deformable models (1995), in: Computer aided design, 26(868-875)
1993
Gudukbay, U., Ozguc, B. and Tokad, Y., An animation system for rigid and deformable models (1993), in: Computers and Graphics, 17(71-77)
First Page | 1-50 | 51-78 | Last Page